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Domain supports language translations by modifing the lang.yml file.

Currently, only English is included, however, I will link other translations as provided by users, but will not be able to offer support on them.

The language file is broken out like:

code: written text

In some cases, you will see values like <%value%> - these translate to an appropriate value in game, however, they are not persistent across all translations, so only use them if they exist in the english translation already.

For example:

snitch_message_enter: "&3[Snitch]&r <%player%> has entered your <%blocktype%> field at <%location%>"
teleported_to_spawn: "&4You have been teleported back to spawn"

You could not put <%player%>, <%blocktype%> or <%location%> into teleported_to_spawn as they may not apply.

I will try and keep lang.yml up to date with each update, but if changes are required from version to version, it will be noted in the change log. If a code is ever missing from the lang.yml file, it will default to English.


Additional translated language files: